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Simon Aublet
Simon Aublet
VFX artist
Paris, France

Summary

Senior 3D artist for mobile platform.

Swiss-army-knife in most fields of game creation : I've done VFX, UI design and animation, 3D animation, video editing, environment, etc...

Skills

3D Animation3D ModelingCharacter ModelingEnvironment ModelingUI DesignVideo EditingVFXMot

Software proficiency

Photoshop
Photoshop
Maya
Maya
Unity
Unity
3DCoat
3DCoat
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Quixel Suite
Quixel Suite
Substance 3D Painter
Substance 3D Painter
After Effects
After Effects
Modo
Modo
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
Illustrator
Illustrator
World Machine
World Machine

Experience

  • Senior 3D artist at Virtuos
    Paris, France
    November 2017 - Present

    I'm part of a small team creating an innovating gameplay experience on mobile for midcore targets.

    My tasks varied from : Environement, UI, VFX, marketing, video Editing, shader creation, etc... except character design and modeling.

  • 3D artist / Art director at Gamyo Studio
    Paris, France
    January 2013 - November 2015

    Mobile games done using Unity in a tiny team : 1 artist, 1 developer and 1 game director.

    I've done all visual arts on all Gamyo projetcs: Environment, character, UI, VFX, etc...

  • Trainee Environment artist at Eden Games
    Lyon, France
    July 2012 - September 2010

    I was part of a small team creating a mobile race game with innovative gameplay.

    During my internship I had the opportunity to work on several props, cars and environment levels.