Senior 3D artist for mobile platform.
Swiss-army-knife in most fields of game creation : I've done VFX, UI design and animation, 3D animation, video editing, environment, etc...
I'm part of a small team creating an innovating gameplay experience on mobile for midcore targets.
My tasks varied from : Environement, UI, VFX, marketing, video Editing, shader creation, etc... except character design and modeling.
Mobile games done using Unity in a tiny team : 1 artist, 1 developer and 1 game director.
I've done all visual arts on all Gamyo projetcs: Environment, character, UI, VFX, etc...
I was part of a small team creating a mobile race game with innovative gameplay.
During my internship I had the opportunity to work on several props, cars and environment levels.